This project is to experiment with the working process of procedural modeling which is to create 3D models and textures from sets of algorithms and rules. We design a system that can generate boxes with lids or nets on a frame structure.
This project is to experiment with the working process of procedural modeling which is to create 3D models and textures from sets of algorithms and rules. We design a system that can generate boxes with lids or nets on a frame structure.
Based on the same developed system, it's easy to generate another version by coding.